Making video games is more than making an

awesome game

B

rainztorm is a universal, reusable software environment that provides particular functionality as part of a larger software platform to facilitate the development of games, providing common functionality to solve common problems that are not intrinsically related to the game logic itself.

It aims to accelerate the development of a new game by providing ready-made pieces or building blocks that are extended and combined together, but at the same time they are flexible enough to be customised, in order to provide a unique experience for each game.

 BRAINZTORM IS FEATURE RICH FEW

User Manager
Device Sync
Items, Resources, Shop
Cloud Data and Flows
Quality Management
Matchmaker / PVP
Leaderboards / Tournaments
Achivements & Missions
Social Mechanics
Localised Messaging

Free to play is games as a service

B

rainztorm is a full stack toolchain that empowers flexible, cost effective & high performance online game development and operation

Brainztorm offers a complete set web based admin tools allowing Product Owners, Live Ops and Customer Support teams access to essential intonation and tools.

Get Brainztorm Now

READY  TO DIE TO MAKE YOU HAPPY

We’re a agile team  folks with deep expertise in building Video games

Alejandro Gonzalez
CEO/Product Owner
Andres Gutierrez
Tech Director
Camilo Velasquez
Producer/Scrum Master
Jairo Nieto
Chief Creative
Eduar Carvajal
Back-end Developer
Hector Alzate
Front-end Developer
Julian Molina
Back-end Developer
Jhoneider Vanegas
Front-end Developer

…BRAINZTORM is based on  PHALCON

Our development process is based on short iterations and best Agile practices to ensure quality and continuous improvement of Brainztorm

write us if you want to know more about

BRAINZTORM

Your Name (required)

Your Email (required)

Subject

Your Message